LET'S TALK.
We usually respond within 24 hours. Partnerships, media requests, hiring, league questions - the fastest way is to email us at hello@azimuthpro.com.
CODED IN EUROPE. AIMED AT SHENZHEN.
Azimuth PRO is built by a small team of engineers who spent years making software that could not be allowed to fail - offline-first systems for physical facilities. The same obsession with reliability now points at embodied AI.
FOUR DISCIPLINES. ONE MACHINE.
A deliberately small squad organized around the four problems that decide a fight. We are hiring across all of them - see the team page for open positions.
- Controls
Motion & balance
Whole-body motion control and impact recovery - the software that stands the machine back up.
- Perception
LiDAR × vision
Sensor fusion and opponent modeling at millisecond latency, entirely on-board.
- Simulation
Train before contact
Physics simulation and reinforcement learning pipelines - thousands of fights before the first real one.
- Operations
Europe → Shenzhen
The unit itself: maintenance, cooling, batteries, logistics, and fight-day procedures.
THE COMPANY BEHIND AZIMUTH PRO.
Best ways to reach us
- 01Generalhello@azimuthpro.comPartnerships, media, hiring, league
- 02Technicaldev@azimuthpro.comIntegrations, API, and engineering
- 03Online Meetingtmrs.io/azimuthproChoose a convenient time from our calendar
Company details
- Company
- Azimuth PRO
- HQ Address
- ul. Księcia Witolda 49/2, 50-202 Wrocław, Poland
- Registry
- KRS 0000895019 · NIP (VAT) 8971890756 · REGON 388692402 · DUNS 679349810
- linkedin.com/company/azimuthpro
- GitHub
- github.com/azimuthpro
THE AZIMUTH IS SET.THE CLOCK IS RUNNING.
Follow the road to the reveal and to URKL Season 2 - milestones and league results in real time.
Presentation Q1 2027 · First fight in Season 2