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The Team

FROM MODEL TO MACHINE.

We build AI-native, driving top-tier models across the whole stack the way we do at Timerise, so we design, ship, and scale enterprise-grade software - with a crew sized to start the first stage. Hardware is not new to us either - we built an AR shooting range that pairs live fire with projected targets and automatic hit detection, and MagicVR, a VR venue running our own games on rigs we built ourselves.

02 / The Crew

AI-NATIVE. ENTERPRISE OUTPUT.

One crew owns the whole stack today - strategy, software, design, and story.

01
Mateusz Sowa

Mateusz Sowa

Senior Engineer

Owns strategy and the entire software stack - from simulation infrastructure to the balance controllers that keep BASILISK on its feet. Two decades shipping backends, CTO at Timerise, founder before that. On the hardware side: built MagicVR's weapon controllers on airsoft frames wired straight into the game, and designed and coded the thermal-vision-powered AR Shooting Range. Shot detection in milliseconds - proof of the precision we need in software this fast.

LinkedIn ↗
02
Piotr Kozak

Piotr Kozak

Product & Design

Owns how everything looks, feels, and reads - product, brand, and the walkout. A decade of product and UX design (LiveChat, Opera, intive) turned toward hardware, plus the program work: partners, league relations, and the calendar that ends in a fight.

LinkedIn ↗
03
Maciej Pelczar

Maciej Pelczar

Communications

Owns everything that happens outside the workshop - press, media, and business relationships. Runs contact with partners and sponsors, sets up commercial conversations, and makes sure the people who can fund or buy the next stage hear about it first. Carries the story out, turning a garage project into a league fixture.

hello@azimuthpro.com ↗
04Open seat

Engineer

Open

Full-stack builder who moves fast with top-tier models and cares how the result holds up. Grows into the discipline that fits - controls, perception, simulation, or ops.

Win this seat
03 / The Challenge

JOIN THE GRID.

A seat on this crew is not filled - it is won. Pitch the edge you would give the machine and back it up.

The prize
01

The adventure of a lifetime

Months inside a real fight program - building, breaking, and rebuilding a machine that has to answer in milliseconds.

02

Shenzhen, Season 2

Fly with the crew to China for the league. Fight nights, the pit, the walkout - from the inside, not from the stream.

03

The permanent dream job

Hold your ground through the season and the seat stays yours - a permanent role on the stack you helped build.

How it works
  • 01Pick the area - or areas - where you fight best.
  • 02Send your pitch: an idea for an advantage, not a cover letter.
  • 03Every application gets an answer. Every single one.
  • 04A maximum of 20 candidates go through to interviews.
The areas

Four disciplines, one machine. These are not job listings - they are the grounds the challenge is fought on. Pick where you are strongest.

04 / Apply

CONVINCE US.

One form, no cover-letter theatre. Tell us who you are, pick your ground, and pitch the advantage you would give the machine.

Your area(s)

DON'T SEE YOUR GROUND?

The challenge is not limited to the four areas. If you can make the machine faster, steadier, or smarter - mark your area as Other and convince us.